Not sure if transparency antialiasing is possible in DX9, but with DX10 all works fine. nVidia Inspector offers one option, which is very relevant to me and it is Transparency antialiasing with Sparse Grid Supersampling which I really need set to 8x with 8xMSAA and 24xSuper Sample quality - eqvivalent of 32xAA in DX10. You can set up AF to 16x via control panel or nvidia inspector. I am not very familiar with nVidia settings in general and am hoping to hear from other experienced users. Right now everything in FSX is maxed out and I am happy with the FPS, so I want it to look even better. I just want to be sure I am not missing anything I could do with nVidia to further enhance the graphics. Right now I have not changed any nVidia setting (using the Control Panel) and all the graphic settings are in FSX (such as anti-aliasing and filtering).
#Fsx nvidia gtx 680 software#
As stated in my original post, I am wondering if there are settings using nVidia software that can work in conjunction with FSX's graphics settings. I am not concerned about FPS as a result of add-ons right now. Originally posted by BF Bullpup:Thanks for your response. I don't want to buy something designed for 32-bit software only. It is one of the reasons why I am not investing in add-ons right now.
![fsx nvidia gtx 680 fsx nvidia gtx 680](https://www.notebookcheck.net/fileadmin/Notebooks/Sonstiges/Games/X-Plane_10/xplane10_cpu.png)
#Fsx nvidia gtx 680 64 bits#
Hopefully the new Dovetail Flight Simulator will be designed for 64 bits and more RAM from the ground up. You are correct, FSX is not designed for 64-bit PCs.
![fsx nvidia gtx 680 fsx nvidia gtx 680](https://www.techpowerup.com/review/nvidia-geforce-gtx-680/images/slide1.jpg)
![fsx nvidia gtx 680 fsx nvidia gtx 680](https://i.ytimg.com/vi/5J707Ez3dv8/maxresdefault.jpg)